New Game Features



The Path Not Taken offers XvT pilots the following additions and modifications...

  • 60 missions, spread across two full campaigns.

  • A detailed story, played out from the perspective of a new pilot on either side of the conflict. This is nothing new. The plot is integral to the mission structure, rather than an arbitrary, "thrown-in-at-the-last-minute" gesture. This is very new.

  • Full briefings, which seems to be a rarity. Detailed text briefings allow gamers to follow the shipset's plot; gamers who just want to hurry up and get to the missions can just watch the animated briefings and skip all the extra stuff!

  • Nine totally new ships, including seven new pilotable starfighters! These ships were modeled by some of the most talented 3D artists in the racket: Michael "Steele" Bowes, Andreas Kroell, and Michael Anderson.

  • Custom voices and sounds, to further the plotline running through the two campaigns.

  • A new (though very brief) introductory animation which plays when the game is run with the Watch Introductory Cutscene option, as well as a couple of short in-game cutscenes.

  • Several new datapad backgrounds, replacing the backgrounds seen during the mission selection screens.






Pages coded by Scott "Draegos" Thompson. Images generated by Scott Thompson, often using ship models built by others--mainly Michael "Steele" Boewes, Andreas Kroell, and Michael Anderson.