CHANGES FROM V1.0 to V1.1

GENERAL

- Fixed some inconsistent inflight messages, such as one coming from 'Gold 1' in a mission where
there are only Red flight groups.
- Made a slight change to the storyline. CRS Liberty is no longer referred to as FRG Liberator.

2-1: MON CALAMARI GAUNTLET

- The enemy Star Destroyers now need 15 minutes to pursue the Rebel Cruisers into hyperspace,
giving you a better chance to destroy all the TIEs in the mission.
- Added an easter egg.

2-2: CONVOY RAIDER

- A Victory Star Destroyer enters the area after you have destroyed the convoy, giving you a good
reason to leave the area.

2-3: CORVETTE ALLEY

- Bonus points are given for destroying the Escort Carriers (which is definitely not an easy
task).
- Skill level of the Corvettes has been decreased to Officer so that even your wingmen can make
effective laser passes on them.

2-5: THE KESSEL RUN

- Fixed a slight problem in the briefing.
- Oops, the Shuttles in this mission had the same names as those in mission 7. These have been
renamed to 'Geron'.

2-7: INTERCEPTION AND CAPTURE

- SHU Hunter finally boards Tarkin's Shuttle without any problems.

2-8: BATTLE OF TURKANA

- A slight change in the flight path of the Star Destroyers should prevent further collisions.
SSD Executor has been immobilized, but still fires back.
- Enemy Star Destroyers are no longer invincible. If damaged, however, they will hyper out
before you can destroy them.
- Changed an in-flight message that suggested FRG Salvation is a medical Frigate at a time it
is not.